Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. As a Civil War Nut, most of this game is a dream come true, but theirs one part of it's which seems to captivate me and the UA base, usually in trying to find a way around it: Scaling, which ensures the enemy army is a certain percent of yours (usually % more then). Double-click the .CT file in order to open it. Detach skirmishers to send them to scout those hills ahead. - Campaign battles now updated through Fredericksburg. Once you know how to play, you can make these initial choices randomly and still win. Its a nice additive to an otherwise generic line-up. More details can be found here: https://docs.google.com/document/d/1lvM9uwewxANmSoBXCKGPJSUKcpmM7IJJiv8plS8XMTg/edit?usp=sharing. Cavalry can also get into flanking positions to hit charging units before they reach your line. If I hit escape and try to return to the main menu, it gives me the quitting prompt but then nothing happens. At BG level it isnt really necessary to seek annihilation victories, as the Union forces will always continue to get reinforcements, including very large reinforcements whenever their army size dips below 50,000, and in general you should have enough forces to win even when Union armies are on the larger side. What it boils down to is no matter how many you destroy in one battle the game still follows a historical path of you being outnumbered by a certain ratio (which you can make worse by how you build your Army in the army managment phase), and locked into a historical sequence of campaigns. While this is small, I've also found that supply doesn't affect enemy size. Fix skirmishers chasing units moving out of range when skirmish mode is off. Thank you all so much for responding with very helpful posts. Players can continue to use normal sized units while continuing to face roughly equivalently sized units in most cases. Notes: I'll continue to add more to it as time goes on. Merging units in battle removes any bonus they get from perks. This allows the AI to scale to larger sizes in certain battles and for players to play with massive armies if they want to. Gameplay Rebalance and Customizations created by JonnyH13 and Pandakraut. As you succeed and develop a reputation, you will have more access to divisions and brigades, and soldiers who survive battle will learn to fight more effectively moving forward. This makes me want to run another Confederacy game just to complete it! This is a combined release since a critical bug fix solution was found after 1.27.4 was released through the discord. Press question mark to learn the rest of the keyboard shortcuts. How aggressive you are towards the Federals in each battle should depend on the battle circumstances and your campaign goals. I wasn't sure where else to look, and I don't remember how I did it last time. Strictly Necessary Cookie should be enabled at all times so that we can save your preferences for cookie settings. We believe that modern technology allows hardcore war-games to finally stop being brown on green hexes. These choices ostensibly relate to your training, your connections, etc., and may have important effects on how you fare in the early battles. Cheat in this game and more with the WeMod app! Units cannot run far without tiring and losing their efficiency. I also add some notes on doing the campaign using the popular J&P Rebalance Mod on BG. Plus 48 smaller scale battles; Army Management You are the general. Recovery rate of enemy unit's weapons can now be change using the AIConfigFile value weaponRecoveryPercentage. Do you know where I would find the appropriate folder in which to install this on a Mac? Medicine. When I only replace the resources.assets file, the game runs fine and seems to exhibit some of the listed features (deadly melee, for one). Inwentarz. Note: Your post will require moderator approval before it will be visible. The veteran pool tracks its own stats instead of veterans taking on the stat of the unit they are added to. Casualties taken during battles are now divided into killed, missing, badly wounded, and wounded. Makes sense overall, there is a ton of value in distracting and delaying the AI in this battle. Fix melee cav not moving into melee when charge is on cooldown. You will be prompted to overwrite Assembly-CSharp.dll and resources.assets, Verify game files to restore the Assembly-CSharp.dll and resources.assets and delete Ultimate General Civil War_Data/Mod folder. Pom sobie w tej grze i innych z aplikacj WeMod! Ultimate General: Civil WarJ&P Mod 2.0 118 This is generally the most popular thing to maximize, although, due to the automatic scaling that happens in the campaign battles, some players (including many of the better ones) deliberately use smaller armies and thus have little use for maximizing manpower. Good luck Generals, may God and Logistics be with you! Scaling has limits: The enemy army can only draw to the maximum amount of brigades it can create (which is independent of scaling). Ultimate General: Civil War is a tactical real time strategy war-game, immersing players into the bloodiest period of U.S. history, the American Civil War 1861-1865. Improve AI chain charge logic to check for nearby units that are charging or in melee. Winning battles also opens new possibilities for you as a general, increasing skills such as reconnaissance or political influence. Combined arms and keeping your units within supporting range will help with managing AI charges. With at least 2 reconnaissance points you should be able to see roughly the whole of their available army, and by saving an extra game, you can play around with your numbers to see how it will change the enemies. Now, my own personal tips: In Minor Battles, move as many of your "healthy" units as possible together into the corps you're going to use, and replenish as little as possible. Ultimate General: Civil War Browse game Gaming Browse all gaming Shop the VTH Gaming store $12.99 Spring $12.00 Spring $18.00 Spring Ultimate General: Civil War | Tutorial | Army. Because that is what I did. although I have not tried a new campaign yet. 1863 -> 1861 If you disable this cookie, we will not be able to save your preferences. Published: Jan 8, 2021. Anyway, for those of you who own the game, there are some prime-time cheats available both free and premium from a handful of trainers. Ultimate General: Civil War is a tactical war-game. Espaol - Latinoamrica (Spanish - Latin America). Economics. CONFEDERATE CAMPAIGN (BRIGADIER GENERAL) GENERAL STRATEGY/CONSIDERATIONS. The guide that follows is meant for quick absorption and includes basic, battle-by-battle advice for winning the CSA BG campaign. Joined: Mon Nov 20, 2017 2:07 pm. Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. 2) Click local files, then select browse local files, 3) right click 'Ultimate General Civil War' and select 'show package contents', 4) navigate (relative path) to /Contents/, 5) navigate (relative path) to /Contents/Resources/Data/, a) Copy the resources.assets file into /Data/, b) Copy the /Managed/Assembly-CSharp.dll file from the mod release into the /Managed/ folder, overwriting the existing file. Artillery and skirmishers will be less effective until they have 1-2 stars. Can you double check on that folder's location? They will not appear in the post battle report, but they will be in your barracks. Rivers and bridges can become natural obstacles that will help you to defend. Scaling has limits: The enemy army can only draw to the maximum amount of brigades it can create (which is independent of scaling). 1865 -> 1863 thanks, that mod works great :) also love the ui improvements of it. Honestly, the scaling is ridiculous towards the end of the game (especially with the Confederacy)-- even at Mj. All rights reserved. The Officers rank up based on their units performance, but it's war and they can be wounded or even get killed in action. Fix for units not showing the appropriate number of stars in camp in some cases when led by the same officer consistently. Our Ultimate General: Civil War +16 trainer is now available for version 1.11 REV 22986 GOG and supports GOG. Army divisions commanders can make decisions on their own and help you control the largest army. Unit size caps have been increased for the player and the AI. Ultimate General: Gettysburg is the first released game title of Game-Labs. Full changelog is in the /Mod/Rebalance/Change logs folder, Added many bug fixes, balance adjustments, and UI improvements as well as the following major features. Of course, I never played so I do not know. Starting out on higher difficulties can work out, but it can involve multiple battle and/or campaign restarts which isn't for everyone. Turning skirmish mode on and off for skirmishers and cavalry will now only affect the selected unit. Unlimited Money. Sorry I'm not more help here, without a mac to test on I'm mostly just guessing. Clear editor. The author of this thread has indicated that this post answers the original topic. Unit size caps have been increased for the player and the AI. Note that battles are not at all consistently balanced when using this mode so you'll need to modify to preference using the config options when playing that mode. By default the AI size caps out at 50% of the normal maximum sizes. - Static Mode: Optional mode that removes all scaling against player units. To add one more thing, scaling of the enemy is more pronounced on higher difficulties. Campaign fully depends on player actions . Display as a link instead, More likely you are playing on one of the battles where the AI units default to a larger size. Instead the AI units are all set to a default size based on the current campaign date. Get the Mod here:https://www.dropbox.com/s/yvjxgnp4n305j9s/RebalanceModV1.28.3.zip?dl=0, GOG Version: https://www.dropbox.com/s/hhchd9jcrfy85n9/RebalanceModGoGV1.28.3.zip?dl=0, Download RebalanceModV1.28 and extract the zip folder into your Ultimate General Civil War_Data directory. Units will now automatically start to dig in when not moving. It's way more fun. Hey Pandakraut, do you have to follow the steps you listed above, or if you know where the files are store you can manually go there and replace the files by copy/paste? One of the data folders is UGCW/Data, the other is UGCW/Resources/Data. A variety of configuration options are also provided to allow the player to customize difficulty to their liking. I always liked strategy games that offered challenge, deep gameplay and the ability to control thousands of troops and not a handful of units. Cover is extremely important. Gettysburg, First day position of Stone's Brigade at McPherson's Farm Patreon: https://www.patreon.com/thehistoryguy25Facebook: https://www.facebook.com/thehistoryguTwitter: https://twitter.com/thehistoryguy25Email: thehistoryguy25@gmail.comIf you're frustrated, like I am, by the \"scaling\" of enemy armies in UGCW, here's a tip to getting around it in larger, multiple day battles like Fredericksburg.Eventually, I'll do a whole series on tips and tricks for playing UGCW. Additionally, there are the smaller detached units: skirmishers and cavalry (mounted or dismounted). Training. Speed bonus from running no longer applies when a unit is exhausted. Install Cheat Engine. Eagle86. Ultimate General: Civil War is a tactical real time strategy war-game. Press J to jump to the feed. Certain weapons can only be captured by raiding supplies or taken from the enemy on the battlefield. You cannot paste images directly. This should reduce the ability to spawn camp and standardize timers for more consistently challenging battles. Army can be larger (# men per brigade, # brigades per division, # divisions per corps, # of corps). You'll know that they are working on Ultimate Admiral: Age of Sail and Ultimate Admiral: Dreadnought, of course. Ultimate General: Civil War Trainer 1.11 REV 22986 (GOG 08.14.2018) DOWNLOAD TRAINER Historical unit commanders progress and become better fighters together with the player. It's time to dive into the most recent version of the J&P mod, v1.28.This video provides an overview of the features, with charts/tables for various progress. 21,356 WeMod members play this game. This game is a successor to Ultimate General: Gettysburg (UGG), which came out in 2014. Lose a lot of your soldiers and you might not have enough reinforcements to deliver victories. Extracting the zip in the data folder should put everything in the right place but if you prefer to move things manually it should work. A detailed answer on how much scaling is impacting the AI in your current battle would need more details such as difficulty, specific battle, which side you are playing, the intelligence report army size, and what your army setup looks like. Well this is great timing now that I`m just about done with my exams. There are a few other options available. For once, you don't have to deal with a stupid readiness mechanic that skullfucks you at the beginning and forever of the campaign. Modded weapons -> base game template(for damage fall off curves). Reddit and its partners use cookies and similar technologies to provide you with a better experience. I'll play around with it a bit more and if I can make it work, I'll post here so other Mac users can learn from my mistakes. Or design a deep flanking maneuver by just drawing an arrow and send the whole army to the enemy flank or the rear. Thanks! By Squatter, September 28, 2022. Both have a folder called "Managed" within them. This website uses cookies so that we can provide you with the best user experience possible. New ranks open new possibilities and allow officers to lead bigger units without efficiency loss. Of configuration options are also provided to allow the player and the AI size caps have been increased the. To deliver victories appear in the post battle report, but they will not appear in the post report! Size based on the current campaign date great timing now that I ` m about! Be visible ultimate general civil war scaling mod w tej grze I innych z aplikacj WeMod gameplay Rebalance and created! Battle report, but they will be visible units are all set to a default size on. Running no longer applies when a unit is exhausted, battle-by-battle advice for winning the CSA BG.. 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